There are tools in Adobe Illustrator that was not present in Adobe Photoshop. One of those tools that are only in Illustrator is the mesh tool. The mesh tool allows me too add a gradient to shapes and make it stands out more. The mesh tool would lines that automatically fits the shape, you can make a grid out of those lines and added different colors to where the lines intersected. I think the mesh tool is pretty useful since I could also move those grids. The shape builder is also pretty easy to use. Pretty much it allows you to cut off unwanted area when you combine shapes together. One of the tools that were hard to learn is the pen tool. I needed to spend way more time using this tool. You can make complex shapes, trace shapes, and etc with the pen tool. There's definitely much to learn with the pen tool since you can do a lot with it. I think Adobe Illustrator place in the world of game design is probably making icons ,items and small details for other things. Illustrator would also be useful for storyboarding. Overall, I am still not used to using Adobe Illustrator. It's like playing a First Person Shooter but now I'm aiming with my left hand. I still think that using Illustrator and making things in it is a tedious task. It's still somewhat of a big switch to me since I am so used to Adobe Photoshop.
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AuthorHi, I'm Thanakorn. This is my blog where I reflect on my work from Game Design :) Archives
May 2020
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