In DDA II, have recently learned about compound primitive called Boolean/ProBoolean in Autodesk 3ds Max. There's many things I can do with this tool but the two main things I have messed with are union and subtracting. Making a union basically means combining multiple objects into a single object. Subtracting allows me to remove the intersecting portions of an object that was first selected. I find this tool very useful since it is great for saving me lots of time from having to manually combining objects together or having to sculpted out or carving polygons just to get that one specific shapes. This tool will becomes quite handy to me in the future
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AuthorHi, I'm Thanakorn. This is my blog where I reflect on my work from Game Design :) Archives
May 2020
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